For some reason, this particular post feels very difficult to write. I guess it has to do with the fact that I don't consider myself a persuasive writer and the things that I enjoy the most tend to require persuasion? I dunno.
Ironsworn - Starforged is a TTRPG that can be played solo, co-op (without a GM), or with the traditional GM-and-player setup. I would say it's primarily designed with solo in mind, but it provides you with the tools if you wish to play with friends.
Where the original Ironsworn had you roam the lands of a gritty fantasy scape, Starforged is a science fiction game inspired by the likes of Battlestar Galactica and Firefly. Your character is an Ironsworn: a capable person who takes on quests in the form of Iron Vows - just like the previous game - but you're travelling the vast space of The Forge as opposed to the Ironlands.
The Forge is a large cluster of systems and planets that orbits your character's galaxy of origin. Due to cataclysmic events (defined during the setup of the game), your character's people fled their galaxy to inhabit the Forge and has resided there for two centuries now.
Amazing art by Joshua Meehan
Setup
As with its predecessor, Starforged embraces 'prep is play' and the first thing you'll do is set up the circumstances your character will find themselves in. Things like religion, information technology, horrors, medicine, magic, laws, etc. are all covered in the setup so that you have a rich and unique environment at the start of the game.
The second thing you create is the immediate sector of space your character will find themselves in. Starforged has an amazing range of oracles to assist with everything from the planets' habitability to the settlement's law enforcement. You're never really without help when setting up the circumstances of your character's journey.
And then finally, you'll create your character. Are they augmented in some way? Are they a sword wielder or do they shoot their gun from the hip? There are so many options that you can decide from.
Character creation
I feel I should elaborate a bit on this aspect. In Ironsworn Starforged, your character has five stats that remain static throughout the game:
- Edge - agility and distance fighting
- Heart - courage, empathy, sociability
- Iron - physical strength and close-quarters fighting
- Wits - expertise, knowledge, and observation
- Shadow - sneakiness and cunning
How to get it
Purchasing the PDFs are fairly easy and can be done via DrivethruRPG, but getting the print version might be a little trickier. As of the time of writing this, a reprint is planned next year as most of the books have been sold out. For all the info of pdf and print copies, see here.
Thoughts
Ironsworn Starforged gives you the opportunity to have a rich adventure within the vastness of space that's only limited by your imagination (and the dice rolls). The rules are similar to the original Ironsworn, with very few changes, and yet it feels like an update to the original recipe. If you're into solo roleplaying and science fiction is a thing for you, then I'd heartily recommend Ironsworn Starforged.