I've been quietly stalking some youtube channels who talk about solo-ttrpg games and stumbled over a map-drawing game called Delve.
The premise is fairly simple: You're part of a dwarven settlement who has been sent to delve deep into the depths of a mountain to find a special type of crystal. As you explore your mountain, you draw cards that indicate what you find - resources, trade goods, remnants of former civilizations, natural formations, etc. Then you can build your own rooms - all of which needs to be drawn in, of course.
The size of the map is determined by what paper you have to work with (or not, you could always add more pages to broaden/lengthen your mountain).
The game requires a set of cards, a piece of paper, pencil and eraser. That's it. Oh, and candles if you're playing during loadshedding in South Africa, but that's not a design feature. ;)
In my second play through (which has been far more successful than the first one), I've yet to discover the void crystal, but I have stumbled over two sleeping dragons, a magma flow, an underwater lake, a dormant volcanic shaft and built a slew of different buildings. Giving me a map that looks like this:
So far, I've thoroughly enjoyed it.
No comments:
Post a Comment